TOEFL Academic Discussion Writing Sample: Your professor is teaching a class on technology and media. Write a post responding to the professor’s question.
Kiriman pengguna asli dengan evaluasi dan umpan balik bertenaga AI
11 contoh kiriman pengguna tersedia
Mulai Latihan GratisRingkasan Tugas
Professor
For this week’s discussion, let’s think about how playing video games affects children’s development. Some parents concern that video games have tremendous negative effects on children’s learning while some people experts claim that video games are beneficial for children’s development. Before the next class, here is a question for the class discussion board: do you think video games have more positive or negative effects on children?
Claire
I think that playing video games is harmful for children’s development. As we all know, a lot of children are addicted to playing computer and cellphone games because they lack of the self-control ability, which hinders their learning. Also, children will be lazier and unwilling to do exercise in free time.
Student B
Paul In my opinion, playing video games is beneficial for children since it is an effective way for them to release relax. It is common that most children are under great pressure due to the busy schedule, so playing video games is significant for them to release the stress and refresh themselves.
Contoh Pengguna & Hasil Evaluasi
Opens the writing question list in the LingoLeap app, not this exact question. Practising needs a free account. AI scoring uses credits, except 3 free scores a day on Practice Test 1 (PQ26-1) questions.
1Contoh Pengguna #1
In my opinion, I concur with Claire's perspective that video games negatively impact children's growth, leading to detrimental outcomes. Furthermore, ...
Nilai27
Contoh Pengguna #1
In my opinion, I concur with Claire's perspective that video games negatively impact children's growth, leading to detrimental outcomes. Furthermore, ...
Contoh Pengguna
In my opinion, I concur with Claire's perspective that video games negatively impact children's growth, leading to detrimental outcomes. Furthermore, I would like to emphasize that video games not only decrease teenagers' study efficiency but also diminish their comprehensive capability. For instance, children often spend too much time on games and are easily addicted to the Internet, which is harmful to individuals' well-being. Overreliance on electronic devices leads to both mental and physical problems. Additionally, since teenagers have been overwhelmed with a lot of homework, it is crucial for them to do some regular physical activities instead of sitting and playing video games. Participating in outdoor activities, such as sports and hiking, offers an opportunity to breathe fresh air, and refresh both their mind and body. Still, some argue that playing video games is also an important way to release pressure. But it overlooks the fact that there are several activities that are more effective in boosting their strength and immune system as well as reducing stress. Consequently, the shortages of playing video games outweigh the benefits.
Hasil Evaluasi
1. 子项得分
Relevance and Contribution to Discussion: 5.0 Clarity and Elaboration of Viewpoint: 4.5 Language Use and Grammar: 4.0
2. 预估分数
27. 3 任务完成度
整体来说,你的文章回答了教授的问题,并提供了充分的论据支持你的观点。但是,有一些建议可以帮助你进一步改进文章:
-
尝试使用更多的例子和细节来支持你的观点,这将使你的论证更具说服力。
-
注意语法和词汇的准确性,避免使用不清楚或不恰当的表达。
示例1:为了支持你关于游戏成瘾对孩子身心健康有害的观点,可以举一个具体的例子说明游戏成瘾导致孩子学习成绩下降或者健康状况恶化。
示例2:在描述游戏对孩子发展有害时,可以改进语法错误,例如:“Overreliance on electronic devices leads to both mental and physical problems.” 可以修改为:“Overreliance on electronic devices can lead to both mental and physical problems.”
4. 文章结构与组织
从结构和组织方面来看,文章整体表现良好。然而,在以下方面仍有改进空间:
-
在引言部分,可以更明确地陈述你的观点,让读者一开始就知道你的立场。
-
在结论部分,可以总结你的主要论点,并重申你的观点。
示例1:在引言部分,可以这样表达:“In response to the professor's question, I firmly believe that video games have more negative effects on children's development than positive ones.”
示例2:在结论部分,可以这样总结:“In conclusion, although some may argue that video games can help children release stress, the negative effects of addiction, decreased study efficiency, and lack of physical activity far outweigh any potential benefits.”
5. 语法批改
In my opinion, I concur with Claire's perspective that video games negatively impact children's growth, leading to detrimental outcomes. Furthermore, I would like to emphasize that video games not only decrease teenagers' study efficiency but also diminish their comprehensive capability. For instance, children often spend too much time on games and are easily addicted to the Internet, which is harmful to individuals' well-being. Overreliance on electronic devices leads to both mental and physical problems. Additionally, since teenagers have been overwhelmed with a lot of homework, it is crucial for them to do some regular physical activities instead of sitting and playing video games. Participating in outdoor activities, such as sports and hiking, offers an opportunity to breathe fresh air, and refresh both their mind and body. Still, some argue that playing video games is also an important way to release pressure. But it overlooks the fact that there are several activities that are more effective in boosting their strength and immune systemsystem,(This rule identifies whether commas are missing in a sentence.) as well as reducing stress. Consequently, the shortages of playing video games outweigh the benefits.
Title: 6 文章修订
In my opinion, I concur with Claire's perspective that video games negatively impact children's growth, leading to detrimental outcomes. Furthermore, I would like to emphasize that video games not only decrease teenagers' study efficiency but also diminish their comprehensive capability. For instance, children often spend excessive time on games and are easily addicted to the Internet, which is harmful to individuals' well-being. Overreliance on electronic devices leads to both mental and physical problems. Additionally, since teenagers have been overwhelmed with a lot of homework, it is crucial for them to engage in regular physical activities instead of sitting and playing video games. Participating in outdoor activities, such as sports and hiking, offers an opportunity to breathe fresh air and refresh both their mind and body. While some argue that playing video games is an important way to release pressure, it overlooks the fact that there are several activities more effective in boosting their strength and immune system as well as reducing stress. Consequently, the shortcomings of playing video games outweigh the benefits. (175 words)
In my opinion, I concur with Claire's perspective that video games negatively impact children's growth, leading to detrimental outcomes. outcomes (Changed "outcomes" to "consequences" for better word choice). Furthermore, I would like to emphasize that video games not only decrease teenagers' study efficiency but also diminish their comprehensive capability. For instance, children often spend too much excessive time (Changed "too much" to "excessive" for a more formal tone) on games and are easily addicted to the Internet, which is harmful to individuals' well-being. Overreliance on electronic devices leads to both mental and physical problems. Additionally, since teenagers have been overwhelmed with a lot of homework, it is crucial for them to do some engage in (Changed "do some" to "engage in" for better word choice) regular physical activities instead of sitting and playing video games. Participating in outdoor activities, such as sports and hiking, offers an opportunity to breathe fresh air, air and refresh both their mind and body. Still, body (Removed comma after "air" for correct punctuation). While some argue that playing video games is also an important way to release pressure. But pressure, it overlooks the fact that there are several activities that are more effective in boosting their strength and immune system as well as reducing stress. stress (Rephrased sentence for clarity). Consequently, the shortages shortcomings of playing video games outweigh the benefits.
8 思维导图
1. Introduction
- Agree with Claire's perspective
- Video games negatively impact children's growth
2. Decrease in study efficiency
- Excessive time spent on games
- Internet addiction
3. Diminished comprehensive capability
- Overreliance on electronic devices
- Mental and physical problems
4. Importance of physical activities
- Overwhelmed with homework
- Engage in regular physical activities
5. Outdoor activities benefits
- Sports and hiking
- Fresh air and refreshment for mind and body
6. Alternative stress relief methods
- Boost strength and immune system
- Reduce stress more effectively than video games
7. Conclusion
- Shortcomings of playing video games outweigh the benefits
9 关键词
| Word | Phonetic Symbol | Part of Speech | English definition | Simplified Chinese translation | Sample sentences |
|---|---|---|---|---|---|
| concur | /kənˈkɜr/ | verb | agree; coincide in opinion | 同意,一致意见 | I concur with Claire's perspective that video games negatively impact children's growth. |
| detrimental | /ˌdetrɪˈmentl/ | adjective | causing harm or damage | 有害的,造成损害的 | Video games lead to detrimental outcomes for children's growth. |
| efficiency | /ɪˈfɪʃənsi/ | noun | the ability to do something well without wasting time or energy | 效率 | Video games decrease teenagers' study efficiency. |
| comprehensive | /ˌkɒmprɪˈhensɪv/ | adjective | including or dealing with all or nearly all elements or aspects of something | 全面的,综合的 | Video games diminish children's comprehensive capability. |
| overreliance | /ˌoʊvər rɪˈlaɪəns/ | noun | excessive dependence on someone or something | 过度依赖 | Overreliance on electronic devices leads to problems. |
| overwhelmed | /oʊvərˈhwelmd/ | adjective | feeling like you have too much to deal with | 不堪重负的,应接不暇的 | Teenagers are often overwhelmed with a lot of homework. |
| immune system | /ɪˈmjun ˈsɪstəm/ | noun | the body's defense against infectious organisms and other invaders | 免疫系统 | Physical activities can boost the immune system. |
| stress relief | /strɛs rɪˈlif/ | noun | the act of reducing stress, especially in a difficult situation | 减压,缓解压力 | _ Participating in outdoor activities is an effective method for stress relief._ |
| outweigh | /aʊtˈweɪ/ | _ verb_ | _ be greater or more significant than something else_ | _ 超过,胜过_ | _ The shortcomings of playing video games outweigh the benefits._ |
2Contoh Pengguna #2
I concur with Claire's standpoint that playing video games have negitive influence on children since this activity would affect kids' academic perform...
Nilai24
Contoh Pengguna #2
I concur with Claire's standpoint that playing video games have negitive influence on children since this activity would affect kids' academic perform...
Contoh Pengguna
I concur with Claire's standpoint that playing video games have negitive influence on children since this activity would affect kids' academic performance. To be more specific, kids have not build a clear sense of right and wrong or the ability of self-control. When kids are attracted by the lifelike graphics, the captivating audio effects and comelling plots, they are easily to be indulged in the virtual world. In this way, these youngsters would pay their most attention to how to beat the monster in the game or what to do to win, which causes them invest little time and energy on their homework, class notes and group presentations. As a result, the academic performence of these kids would be lead to a bad level. While it is no doubt that the electronic games can help students to relax themselves and releash them from heavy slearning burden, the advantage loses its weight when considering its adverse impact on kids' school performance and the importance of excellent grades to kids.
Hasil Evaluasi
1. 子项得分
-
Relevance and Contribution to Discussion: 4.5
-
Clarity and Elaboration of Viewpoint: 4.0
-
Language Use and Grammar: 3.5
2. 预估分数
24. 3 任务完成度
这篇文章在回答问题方面做得很好,表达了作者的观点并提供了一些论据。但是,有一些语法错误和用词不当的地方需要改进。此外,可以尝试提供更多具体的例子来支持观点。
改进建议示例:
-
将 "negitive" 改为 "negative"
-
将 "slearning" 改为 "learning"
4. 文章结构与组织
文章的结构基本清晰,包括引言、正文和结论。然而,在段落之间加入过渡句子可以使文章更连贯。此外,可以考虑在正文中分别讨论电子游戏对学术表现的负面影响以及电子游戏带来的放松效果,以便更清楚地阐述观点。
改进建议示例:
-
在第二段开头添加过渡句子,如 "Firstly, let's discuss the negative impact of video games on academic performance."
-
在讨论电子游戏带来的放松效果时,可以添加一个新段落并使用过渡句子引入,如 "On the other hand, it is worth mentioning the relaxation benefits of video games."
5. 语法批改
I concur with Claire's standpoint that playing video games have negitivenegative(misspelling) influence on childrenchildren,(This rule identifies whether commas are missing in a sentence.) since this activity would affect kids' academic performance. To be more specific, kids have not buildno build(He has uses (used) the switch) a clear sense of right and wrong or the ability of self-control. When kids are attracted by the lifelike graphics, the captivating audio effects and comellingcompelling(misspelling) plots, they are easily to be indulged in the virtual world. In this way, these youngsters would pay their most attention to how to beat the monster in the game or what to do to win, which causes them investto invest(This rule identifies whether the preposition 'to' is missing in a sentence.) little time and energy on their homework, class notes and group presentations. As a result, the academic performenceperformance(misspelling) of these kids would be leadled(Detects potentially wrong usage of "lead" instead of "led") to a bad level. While it is no doubt that the electronic games can help students to relax themselves and releashrelease(misspelling) them from heavy slearninglearning(misspelling) burden, the advantage loses its weight when considering its adverse impact on kids' school performance and the importance of excellent grades to kids.
Section Title: The Impact of Video Games on Children's Development
I agree with the perspective that playing video games can have detrimental effects on children's development, particularly in terms of their academic performance. Children often lack a clear understanding of right and wrong, as well as the ability to exercise self-control. Consequently, they are easily drawn into the immersive virtual worlds created by video games, captivated by the realistic graphics, engaging audio effects, and compelling narratives. As a result, these young individuals may prioritize gaming over their academic responsibilities, such as homework, class notes, and group presentations.
While it is undeniable that electronic games can provide a means for students to unwind and alleviate stress from their demanding schedules, this benefit pales in comparison to the potential negative impact on their school performance. In today's competitive academic environment, maintaining excellent grades is crucial for children's future success. Therefore, it is essential to strike a balance between leisure activities like gaming and prioritizing educational pursuits. (164 words)
Revised essay: Section Title: The Impact of Video Games on Children's Development (Changed "7 文章批改" to a more descriptive and relevant title)
I agree with the perspective (Changed "I concur with Claire's standpoint standpoint" to a more general statement) that playing video games can have negitive influence detrimental effects (Changed "negitive influence" to "detrimental effects" for better word choice) on children since this activity would affect kids' children's development, particularly in terms of their academic performance. To be more specific, kids have not build Children often lack a clear sense understanding of right and wrong or wrong, as well as the ability of to exercise self-control. When kids are attracted by the lifelike graphics, the captivating audio effects and comelling plots, Consequently, they are easily to be indulged in the drawn into the immersive virtual world. In this way, worlds created by video games, captivated by the realistic graphics, engaging audio effects, and compelling narratives (Rephrased sentence for clarity). As a result, these youngsters would pay their most attention to how to beat the monster in the game or what to do to win, which causes them invest little time and energy on their young individuals may prioritize gaming over their academic responsibilities, such as homework, class notes notes, and group presentations. As a result, the academic performence of these kids would be lead to a bad level.
While it is no doubt undeniable that the electronic games can help provide a means for students to relax themselves and releash them unwind and alleviate stress from heavy slearning burden, the advantage loses its weight when considering its adverse their demanding schedules (Rephrased sentence for clarity), this benefit pales in comparison to the potential negative impact on kids' their school performance and the importance of performance. In today's competitive academic environment, maintaining excellent grades to kids.is crucial for children's future success. Therefore, it is essential to strike a balance between leisure activities like gaming and prioritizing educational pursuits (Rephrased sentence for clarity).
8 思维导图
1. Introduction
- Detrimental effects of video games on children's development
- Academic performance
2. Children's vulnerability
- Lack of understanding of right and wrong
- Inability to exercise self-control
3. Immersive virtual worlds
- Realistic graphics
- Engaging audio effects
- Compelling narratives
4. Prioritizing gaming over academics
- Homework
- Class notes
- Group presentations
5. Benefits of gaming
- Unwinding and stress relief
6. Negative impact on school performance outweighs benefits
7. Competitive academic environment
- Importance of excellent grades for future success
8. Striking a balance between leisure activities and educational pursuits.
9 关键词
| Word | Phonetic Symbol | Part of Speech | English Definition | Simplified Chinese Translation | Sample Sentence |
|---|---|---|---|---|---|
| detrimental | /ˌdetrɪˈmentl/ | adjective | causing harm or damage | 有害的 | Playing video games can have detrimental effects on children's development. |
| immersive | /ɪˈmɜrsɪv/ | adjective | completely surrounding someone, engaging deeply | 沉浸式的 | They are easily drawn into the immersive virtual worlds created by video games. |
| captivated | /ˈkæptɪveɪtəd/ | verb | attract and hold the interest or attention of | 吸引 | Children are captivated by the realistic graphics and engaging audio effects. |
| prioritize | /praɪˈɔrətaɪz/ | verb | to treat something as more important than others | 优先考虑 | Young individuals may prioritize gaming over their academic responsibilities. |
| alleviate | /əˈliːviˌeɪt/ | verb | to make something less severe | 减轻 | Electronic games can provide a means for students to unwind and alleviate stress. |
| competitive | /kəmˈpetɪtɪv/ | adjective | involving competition | 竞争激烈的 | In today's competitive academic environment, maintaining excellent grades is crucial. |
| balance | /ˈbæləns/ | noun | a situation in which different things exist in equal, correct, or good amounts | 平衡 | It is essential to strike a balance between leisure activities and educational pursuits. |
| vulnerability | /ˌvʌlnərəˈbɪlɪti/ | noun | the quality of being easily hurt or attacked | 脆弱性 | Children often lack a clear understanding of right and wrong, increasing their vulnerability. |
| compelling | /kəmˈpelɪŋ/ | adjective | evoking interest, attention, or admiration in a powerfully irresistible way | 引人入胜的 | The compelling narratives of video games can make it difficult for children to focus on academics. |
3Contoh Pengguna #3
I find myself aligning more with Clarie. I don't think it's something good for kids. Excessive use of video games will have disadvantages on children'...
Nilai24
Contoh Pengguna #3
I find myself aligning more with Clarie. I don't think it's something good for kids. Excessive use of video games will have disadvantages on children'...
Contoh Pengguna
I find myself aligning more with Clarie. I don't think it's something good for kids. Excessive use of video games will have disadvantages on children's health, like eye strain. When seeing on the video games for a long time, people will feel their eyes stressful and cannot wait to twinkle, which is a signal from our eyes to have some rest. Moreover, being tempted on the video games can lend to a loss of interaction with their peers ,which makes kids lose their socializing skills. The social bond is crucial in this world, we can't just playing games and be solitary. Additionally, focusing on the video games can divert attraction away from study. It results the grades declining. It's the duty for kids to learn, which should be prioritized. Playing video games can make kids feel relaxed. But going to the parks is a better way to rest. Therefore I disagree to let kids play video games.
Hasil Evaluasi
1. 子项得分
-
Relevance and Contribution to Discussion: 4.5
-
Clarity and Elaboration of Viewpoint: 4.0
-
Language Use and Grammar: 3.5
2. 预估分数
24. 3 任务完成度
你的文章基本上完成了任务要求,表达了自己的观点,并对讨论做出了贡献。但是,你可以在以下方面进行改进:一是在支持观点时提供更多具体的例子和细节;二是注意语法和词汇的准确性。为了帮助你理解如何改进文章,这里提供两个英文示例:
Example 1: Instead of "Playing video games can make kids feel relaxed. But going to the parks is a better way to rest.", you could write "While playing video games can provide relaxation for children, engaging in outdoor activities such as going to parks or playing sports offers additional physical and mental health benefits."
Example 2: Instead of "It results the grades declining.", you could write "This may lead to a decline in their academic performance."
4. 文章结构与组织
从结构和组织方面来看,你的文章整体上表现良好。然而,在以下方面仍有改进空间:一是在段落之间使用更明确的过渡词或短语;二是确保每个段落都有一个明确的主题句。为了帮助你理解如何改进文章,这里提供两个英文示例:
Example 1: Instead of starting a paragraph with "Additionally,", you could use a more specific transition like "Another negative impact of video games on children is that..."
Example 2: To improve the clarity of your paragraphs, make sure to include a topic sentence. For example, you could start a paragraph with "One major concern regarding video games is their potential to negatively affect children's social skills."
5. 语法批改
I find myself aligning more with ClarieClaire(misspelling). I don't think it's something good for kids. Excessive use of video games will have disadvantages on children's health, like eye strain. When seeing on the video games for a long time, people will feel their eyes stressful and cannot wait to twinkle, which is a signal from our eyes to have some rest. Moreover, being tempted onto(This rule identifies wrong preposition usage.) the video games can lend to a loss of interaction with their peers ,, (Use of whitespace before comma and before/after parentheses)which makes kids lose their socializing skills. The social bond is crucial in this world, we can't just playingplay(Non-infinitive verb after modal verbs) games and be solitary. Additionally, focusing on the video games can divert attraction away from study. It results thein the(This rule identifies whether the preposition 'in' is missing in a sentence.) grades declining. It's the duty for kids to learn, which should be prioritized. Playing video games can make kids feel relaxed. But going to the parks is a better way to rest. ThereforeTherefore,(Commas after conjunctive/linking adverbs in front of a new sentence.) I disagree to let kids play video games.
Display title: 6 文章修订
I find myself in agreement with Claire regarding the impact of video games on children's development. In my view, excessive engagement with video games can have detrimental effects on children's health, such as eye strain. Prolonged exposure to screens often leads to discomfort and the need for rest, which can be a signal from our eyes that they are overworked. Furthermore, an overemphasis on video games may result in diminished social interaction with peers, causing children to lose essential socialization skills. In today's interconnected world, fostering strong social bonds is crucial; we cannot afford to isolate ourselves by solely focusing on gaming. Additionally, an excessive focus on video games can detract from academic pursuits, potentially leading to a decline in academic performance. Children should prioritize their education and seek alternative methods of relaxation that promote well-being and personal growth. While playing video games may offer temporary respite from stress, engaging in outdoor activities or visiting parks provides a healthier and more beneficial means of relaxation. Consequently, I oppose the notion of encouraging children to engage in extensive video game play. (184 words)
Revised essay: Display title: 7 文章批改
I find myself aligning in agreement with Claire (Changed "aligning more with Clarie. I don't think it's something good for kids. Excessive use of video games will Clarie" to "in agreement with Claire" for a clearer and more natural expression) regarding the impact of video games on children's development. In my view, excessive engagement with video games can have disadvantages detrimental effects on children's health, such as eye strain (Rephrased "disadvantages on children's health, like eye strain. When strain" to make it sound more natural). Prolonged exposure to screens often leads to discomfort and the need for rest, which can be a signal from our eyes that they are overworked (Reworded "When seeing on the video games for a long time, people will feel their eyes stressful and cannot wait to twinkle, which is a signal from our eyes to have some rest. Moreover, being rest" for clarity and better flow). Furthermore, an overemphasis on video games may result in diminished social interaction with peers, causing children to lose essential socialization skills (Rephrased "being tempted on the video games can lend to a loss of interaction with their peers ,which makes kids lose their socializing skills. The skills" for clarity and better flow). In today's interconnected world, fostering strong social bonds is crucial; we cannot afford to isolate ourselves by solely focusing on gaming (Reworded "The social bond is crucial in this world, we can't just playing games and be solitary. solitary" for better flow and clarity). Additionally, focusing an excessive focus on video games can detract from academic pursuits, potentially leading to a decline in academic performance (Rephrased "focusing on the video games can divert attraction away from study. It results the grades declining. It's the duty for kids to learn, which declining" for better flow and clarity). Children should be prioritized. Playing prioritize their education and seek alternative methods of relaxation that promote well-being and personal growth (Added this sentence for emphasis). While playing video games may offer temporary respite from stress, engaging in outdoor activities or visiting parks provides a healthier and more beneficial means of relaxation (Rephrased "Playing video games can make kids feel relaxed. But going to the parks is a better way to rest. Therefore rest" for better flow and clarity). Consequently, I oppose the notion of encouraging children to engage in extensive video game play (Rephrased "Therefore I disagree to let kids play video games.games" for a stronger conclusion).
8 思维导图
- Impact of video games on children's development
- Detrimental effects on health
- Eye strain
- Prolonged exposure to screens
- Diminished social interaction
- Loss of essential socialization skills
- Detraction from academic pursuits
- Decline in academic performance
- Alternative methods of relaxation
- Outdoor activities
- Visiting parks
9 关键词
| Word | Phonetic Symbol | Part of Speech | English definition | Simplified Chinese translation | Sample sentences |
|---|---|---|---|---|---|
| detrimental | /ˌdetrɪˈmentl/ | adjective | causing harm or damage | 有害的 | Excessive video game play can have detrimental effects. |
| eye strain | /aɪ streɪn/ | noun | discomfort caused by focusing on a screen for too long | 眼睛疲劳 | Prolonged exposure to screens can cause eye strain. |
| social interaction | /ˈsoʊʃəl ˌɪntərˈækʃən/ | noun | the process by which people act and react in relation to others | 社交互动 | Video games may result in diminished social interaction. |
| socialization skills | /ˌsoʊʃəlɪˈzeɪʃən skɪlz/ | noun | the ability to learn, adapt, and internalize the norms and values of society | _ 社会化技能 | Children may lose essential socialization skills. |
| academic pursuits | /əˈkædəmɪk pərˈsu:ts/ | noun | activities related to studying and learning | 学术追求 | Video games can detract from academic pursuits. |
| decline | /dɪˈklaɪn/ | verb | to become smaller, fewer, or less | 下降 | Excessive gaming may lead to a decline in academic performance. |
| prioritize | /praɪˈɔrətaɪz/ | verb | _to treat something as more important than other things | _ 优先考虑 | _Children should prioritize their education. |
| relaxation | /ri:læk'seiʃən/ | _noun | _the state of being free from tension and anxiety | _ 放松 | _Alternative methods of relaxation should be considered. |
| respite | /ˈrespət/ | _noun | _a short period of rest or relief from something difficult or unpleasant | _ 暂时的休息 | _Video games may offer temporary respite from stress. |
| interconnected | /ˌɪntərkəˈnektɪd/ | _adjective | _mutually joined or related | _ 相互联系的 _ | In today's interconnected world, social bonds are crucial. |
6 文章修订
I find myself in agreement with Claire regarding the impact of video games on children's development. In my view, excessive engagement with video games can have detrimental effects on children's health, such as eye strain. Prolonged exposure to screens often leads to discomfort and the need for rest, which can be a signal from our eyes that they are overworked. Furthermore, an overemphasis on video games may result in diminished social interaction with peers, causing children to lose essential socialization skills. In today's interconnected world, fostering strong social bonds is crucial; we cannot afford to isolate ourselves by solely focusing on gaming. Additionally, an excessive focus on video games can detract from academic pursuits, potentially leading to a decline in academic performance. Children should prioritize their education and seek alternative methods of relaxation that promote well-being and personal growth. While playing video games may offer temporary respite from stress, engaging in outdoor activities or visiting parks provides a healthier and more beneficial means of relaxation. Consequently, I oppose the notion of encouraging children to engage in extensive video game play.
Opens the writing question list in the LingoLeap app, not this exact question. Practising needs a free account. AI scoring uses credits, except 3 free scores a day on Practice Test 1 (PQ26-1) questions.
Cara Penilaian Academic Discussion
Tugas TOEFL Academic Discussion dinilai berdasarkan rubrik penilaian resmi ETS. Evaluasi AI menganalisis setiap jawaban dari berbagai dimensi.
Relevansi & Kontribusi
Apakah jawaban menjawab pertanyaan dan memberikan kontribusi yang bermakna terhadap diskusi?
Penggunaan Bahasa
Ketepatan tata bahasa, keragaman kosakata, dan kualitas struktur kalimat.
Pengembangan & Dukungan
Apakah ide-ide dikembangkan dengan baik menggunakan contoh spesifik dan penalaran yang jelas?
Pola Umum pada Jawaban
Berdasarkan analisis kiriman pengguna untuk tugas ini, berikut pola umum yang ditemukan dalam jawaban siswa.
Banyak siswa memberikan opini yang jelas tetapi kurang contoh pendukung yang spesifik.
Jawaban yang kuat secara langsung merujuk pada reading passage dan sudut pandang peserta lain.
Jawaban dengan nilai lebih tinggi menggunakan struktur kalimat yang bervariasi dan kosakata akademik.
Manajemen waktu adalah faktor penting — jawaban yang terasa terburu-buru cenderung mendapat nilai lebih rendah pada aspek pengembangan.
Tips Belajar
Baca prompt dengan saksama dan identifikasi semua bagian pertanyaan sebelum menulis.
Rujuk reading passage dan pendapat siswa lain dalam jawaban kamu.
Gunakan contoh spesifik untuk mendukung poin utama kamu — hindari pernyataan yang terlalu umum.
Usahakan sekitar 120-150 kata. Jawaban yang lebih panjang tidak selalu lebih baik; kejelasan dan fokus lebih penting.
Latih jawaban dengan waktu terbatas (10 menit) untuk membangun kelancaran dalam kondisi ujian sesungguhnya.
Pertanyaan yang Sering Diajukan
Apa itu tugas TOEFL Academic Discussion?
Bagaimana tugas Academic Discussion dinilai?
Apa itu contoh jawaban pengguna di halaman ini?
Seberapa akurat penilaian AI ini?
Bagaimana cara saya berlatih tugas Academic Discussion ini?
Seberapa panjang jawaban Academic Discussion saya sebaiknya?
Tugas TOEFL Academic Discussion Terkait
All TOEFL Writing Samples
Browse all user-submitted TOEFL writing samples with AI evaluation
TOEFL Academic Discussion Guide
Learn strategies and tips for the Academic Discussion writing task
TOEFL Writing Guide
Complete guide to all TOEFL writing task types and scoring
TOEFL Speaking Guide
Master all TOEFL speaking tasks with expert strategies
TOEFL Reading Guide
Strategies for TOEFL reading comprehension tasks
TOEFL Listening Guide
Tips and practice for TOEFL listening comprehension
Tugas TOEFL Academic Discussion Terkait
Technology
7 contoh kiriman pengguna tersedia
Consumer Behavior
426 contoh kiriman pengguna tersedia
Write A Post Responding To The Professors Question
1646 contoh kiriman pengguna tersedia
Economics
325 contoh kiriman pengguna tersedia
Academic Discussion
1031 contoh kiriman pengguna tersedia
Environmental Science
501 contoh kiriman pengguna tersedia
Raih Skor TOEFL Impianmu Sekarang!
Bersama LingoLeap, ahlinya persiapan ujian bahasa Inggris
Capai Skor Targetmu Lebih Cepat