TOEFL Academic Discussion Writing Sample: Your professor is teaching a class on technology and media. Write a post responding to the professor’s question.
Aktwal na mga isinumite ng user na may ebalwasyon at feedback gamit ang AI
11 isinumiteng sample ng user ang available
Simulan ang Libreng PracticePangkalahatang-ideya ng Gawain
Professor
For this week’s discussion, let’s think about how playing video games affects children’s development. Some parents concern that video games have tremendous negative effects on children’s learning while some people experts claim that video games are beneficial for children’s development. Before the next class, here is a question for the class discussion board: do you think video games have more positive or negative effects on children?
Student A
I think that playing video games is harmful for children’s development. As we all know, a lot of children are addicted to playing computer and cellphone games because they lack of the self-control ability, which hinders their learning. Also, children will be lazier and unwilling to do exercise in free time.
Student B
In my opinion, playing video games is beneficial for children since it is an effective way for them to release relax. It is common that most children are under great pressure due to the busy schedule, so playing video games is significant for them to release the stress and refresh themselves.
Mga Sample ng User at Resulta ng Ebalwasyon
1Sample ng User #1
In my opinion, video games have tremendous benefits for children since they stimulate teenagers to explore knowledges in sorts of domains and provide ...
Puntos27
Sample ng User #1
In my opinion, video games have tremendous benefits for children since they stimulate teenagers to explore knowledges in sorts of domains and provide ...
Sample ng User
In my opinion, video games have tremendous benefits for children since they stimulate teenagers to explore knowledges in sorts of domains and provide a cost-effective and efficacious approach to gaining joy and relax. To begin with, as Paul perceptively suggests, playing video games is capable of mitigating the stress of children thus promotes them to maintain mental health. I would like to add this statement that video games could not only allow individuals to enjoy themselves, but also demonstrate insights and awareness in different areas such as transportation and astronomy, which promotes students to explore themselves further. For instance, when I was a kid, I was in favor of car video games, which significantly sparked my interests in car engineering. As a result, I chose car engineering as my major subject in university. In addition, while Claire states that playing video games could be harmful for children's development since a high proportion of them are addicted to games, I think this problem can be resolved through strict control or regulations from their parents. In conclusion, playing video games is an imperative way of entertainment for kids. We should take initiative to encourage them to play video games under rationable regulations.
Resulta ng Ebalwasyon
1. 子项得分
-
Relevance and Contribution to Discussion: 4.5
-
Clarity and Elaboration of Viewpoint: 4.0
-
Language Use and Grammar: 4.0
2. 预估分数
- 27
3. 任务完成度
总体来说,这篇文章较好地回答了问题,并提供了有力的论据。但是,有一些建议可以帮助改进文章。首先,在表达观点时,可以尝试提供更多具体的例子和详细信息来支持观点。其次,在讨论视频游戏对孩子们 的影响时,可以考虑更多方面的影响,如社交技能、团队合作等。
改进示例1:在讨论视频游戏如何激发孩子们对知识的探索时,可以举出更多不同类型的游戏和它们所涉及的领域。 例如:策略类游戏如《文明》系列可以帮助孩子们了解历史和地理知识;解谜类游戏如《神秘海域》系列则能锻炼他们的逻辑思维能力。
改进示例2:在讨论家长如何进行严格控制以防止孩子沉迷于游戏时,可以提供具体的建议。 例如:家长可以设定每天玩游戏的时间限制,或者在孩子完成学习任务后才允许他们玩游戏。
4. 文章结构与组织
文章的结构和组织方面表现较好,包括了引言、正文和结论。然而,可以进一步改进段落之间的过渡和连接。在提出观点时,可以使用更多的过渡词和短语来引导读者。
改进示例1:在正文部分讨论不同观点时,可以使用过渡词汇如“然而”、“另一方面”等来突出对比。 例如:然而,在讨论视频游戏可能对孩子们产生负面影响时,我们也应该考虑到家长可以通过严格控制来解决这个问题。
改进示例2:在段落之间加入更多的连接词汇以增强逻辑性。 例如:首先,正如Paul所指出的,玩视频游戏能够缓解孩子们的压力,并有助于他们保持心理健康。此外,在这一基础上,我还想补充说……
5. 语法批改
In my opinion, video games have tremendous benefits for children since they stimulate teenagers to explore knowledgesknowledge(misspelling) in sorts of domains and provide a cost-effective and efficacious approach to gaining joy and relax.
To begin with, as Paul perceptively suggests, playing video games is capable of mitigating the stress of childrenchildren,(This rule identifies whether commas are missing in a sentence.) thus promotes them to maintain mental health. I would like to add this statement that video games could not only allow individuals to enjoy themselves, but also demonstrate insights and awareness in different areas such as transportation and astronomy, which promotes students to explore themselves further. For instance, when I was a kid, I was in favor of car video games, which significantly sparked my interests in car engineering. As a result, I chose car engineering as my major subject in university.
In addition, while Claire states that playing video games could be harmful for children's development since a high proportion of them are addicted to games, I think this problem can be resolved through strict control or regulations from their parents.
In conclusion, playing video games is an imperative way of entertainment for kids. We should take initiative to encourage them to play video games under rationablerationale(misspelling) regulations.
Title: 6 文章修订
In my opinion, video games offer numerous benefits for children as they encourage exploration of various subjects and provide an affordable and effective means of relaxation and enjoyment. Firstly, I concur with Paul's astute observation that playing video games can alleviate stress in children, thereby promoting mental well-being. Moreover, I believe that video games not only entertain but also impart knowledge and insights into diverse fields such as transportation and astronomy, fostering curiosity and self-discovery. For example, my childhood fascination with car-themed video games significantly ignited my interest in automotive engineering, ultimately leading me to pursue it as a university major.
While Claire argues that video game addiction may hinder children's development, I contend that this issue can be mitigated through parental supervision and the implementation of appropriate guidelines. Establishing reasonable boundaries around gaming can prevent excessive engagement while still allowing children to reap the benefits of this form of entertainment.
Furthermore, it is essential to recognize that not all video games are created equal; some titles are specifically designed to be educational or promote critical thinking skills. By carefully selecting age-appropriate and enriching content, parents can ensure their children have a positive gaming experience.
Ultimately, playing video games can serve as a valuable form of entertainment for children when approached responsibly. By promoting moderation and emphasizing quality content, we can foster an environment where kids can enjoy the advantages of gaming while minimizing potential drawbacks. (239 words)
In my opinion, video games have tremendous offer numerous benefits for children since (revised for clarity and emphasis) as they stimulate teenagers to explore knowledges encourage exploration of various subjects (revised for improved word choice) and provide an affordable and effective means of relaxation and enjoyment (revised for clarity and conciseness). Firstly, I concur with Paul's astute observation (revised for better word choice) that playing video games can alleviate stress in sorts of domains and provide a cost-effective and efficacious approach to gaining joy and relax. ¶ To begin with, as Paul perceptively suggests, playing video games is capable of mitigating the stress of children thus promotes them to maintain children, thereby promoting mental health. well-being. Moreover, I would like to add this statement that video games could believe that video games not only allow individuals to enjoy themselves, entertain but also demonstrate impart knowledge and insights and awareness in different areas into diverse fields such as transportation and astronomy, which promotes students fostering curiosity and self-discovery (revised for improved word choice). For example, my childhood fascination with car-themed video games significantly ignited my interest in automotive engineering, ultimately leading me to explore themselves further. For instance, pursue it as a university major.
While Claire argues that video game addiction may hinder children's development, I contend that this issue can be mitigated through parental supervision and the implementation of appropriate guidelines (revised for clarity). Establishing reasonable boundaries around gaming can prevent excessive engagement while still allowing children to reap the benefits of this form of entertainment.
Furthermore, it is essential to recognize that not all video games are created equal; some titles are specifically designed to be educational or promote critical thinking skills (added sentence for further explanation). By carefully selecting age-appropriate and enriching content, parents can ensure their children have a positive gaming experience.
Ultimately, playing video games can serve as a valuable form of entertainment for children when I was a kid, I was in favor of car video games, which significantly sparked my interests in car engineering. As a result, I chose car engineering as my major subject in university. ¶ In addition, approached responsibly (revised for clarity). By promoting moderation and emphasizing quality content, we can foster an environment where kids can enjoy the advantages of gaming while Claire states that playing video games could be harmful for children's development since a high proportion of them are addicted to games, I think this problem can be resolved through strict control or regulations from their parents. ¶ In conclusion, playing video games is an imperative way of entertainment for kids. We should take initiative to encourage them to play video games under rationable regulations.minimizing potential drawbacks (revised for improved word choice).
8 思维导图
- 主题: 视频游戏对儿童的益处
- 减轻压力
- 促进心理健康
- 提供知识和见解
- 激发兴趣和自我发现
- 示例: 汽车主题游戏引发对汽车工程的兴趣
- 应对成瘾问题
- 家长监督和适当指导
- 设定合理边界
- 筛选优质内容
- 年龄适当和有教育意义的游戏
- 培养批判性思维技能
9 关键词
| Word | Phonetic Symbol | Part of Speech | English definition | Simplified Chinese translation | Sample sentences |
|---|---|---|---|---|---|
| exploration | /ˌekspləˈreɪʃən/ | noun | the act of examining or learning about something | 探索 | Video games encourage exploration of various subjects. |
| alleviate | /əˈliːvi.eɪt/ | verb | to make something less severe | 减轻 | Playing video games can alleviate stress in children. |
| impart | /ɪmˈpɑːrt/ | verb | to give information, knowledge, or wisdom to someone | 传授 | Video games impart knowledge and insights into diverse fields. |
| automotive | /ˌɔːtəˈmoʊtɪv/ | adjective | relating to cars or other road vehicles | 汽车的 | My interest in automotive engineering was ignited by car-themed video games. |
| supervision | /ˌsuːpərˈvɪʒən/ | noun | the act of watching a person or activity and making certain that everything is done correctly, safely, etc. | 监督 | Video game addiction can be mitigated through parental supervision. |
| implementation | /ɪmˌplɛmənˈteɪʃən/ | noun | the act of putting a plan or system into operation | 实施 | Appropriate guidelines should be implemented to prevent excessive gaming. |
| critical thinking | /ˈkrɪtɪkəl ˈθɪŋkɪŋ/ | noun | the process of thinking carefully about a subject or idea, without allowing feelings or opinions to affect you | 批判性思维 | Some video games promote critical thinking skills. |
| age-appropriate | /eɪdʒ-ə-ˈprō-prē-ət/ | adjective | suitable for the age of the person it is intended for | _适合年龄的 | Parents should select age-appropriate content for their children. |
| moderation | /mädərāSH(ə)n/ | noun | the quality of doing something within reasonable limits | _适度 | Playing video games can be beneficial when approached with moderation. |
2Sample ng User #2
In my opinion, playing video games have negative influences on children, since extreme screen time could be detrimental to children's health. To be mo...
Puntos26
Sample ng User #2
In my opinion, playing video games have negative influences on children, since extreme screen time could be detrimental to children's health. To be mo...
Sample ng User
In my opinion, playing video games have negative influences on children, since extreme screen time could be detrimental to children's health. To be more specific, due to children's lack of the self-control, they may spend long time playing video games, causing many health problems, such as obesity and eyesight damage. For instance, my 10 year-old brother was an excellent student with all-round development of morality, intelligence and physique. However, after my mom bought him a computer as his birthday present, he became addicted to it and spend all day long playing video games. As a result, he became short sighted, and he could not even see the blackboard, causing his failure in every exam. Still, some may claim that playing video games is an effective way to relax. Nonetheless, there are alternative ways to relax, such as playing basketball and shopping.
Resulta ng Ebalwasyon
1. 子项得分
Relevance and Contribution to Discussion: 4.5 Clarity and Elaboration of Viewpoint: 4.0 Language Use and Grammar: 4.0
2. 预估分数
26. 3 任务完成度
这篇文章在任务完成度方面表现良好,回答了教授的问题,并表达了作者的观点。但是,文章可以在以下方面进行改进:首先,在支持观点时可以提供更多具体的例子和细节;其次,可以讨论一下视频游戏对孩子们发展的积极影响,以便更全面地回答问题。此外,注意保持一致的论述风格。
示例1:为了支持观点,可以添加一些研究数据或者其他孩子的例子。 示例2:在讨论视频游戏对孩子们发展的负面影响时,也可以简要提及一些积极影响,如提高反应速度和解决问题能力等。
4. 文章结构与组织
文章结构清晰,包括引言、正文和结尾。然而,在组织方面还有改进空间。首先,在引言部分可以更明确地陈述自己的观点;其次,在正文部分需要有更明确的段落划分,并在段落之间使用过渡词或短语。最后,在结尾部分可以对文章进行总结,并重申自己的观点。
示例1:在引言部分,可以这样陈述观点:“我认为,虽然视频游戏在一定程度上有助于孩子们放松,但其负面影响仍然占主导地位。” 示例2:在正文部分,可以使用过渡词或短语来连接不同的段落和观点,如“首先”,“此外”,“然而”等。
5. 语法批改
In my opinion, playing video games have negative influences on children, since extreme screen time could be detrimental to children's health. To be more specific, due to children's lack of the self-control, they may spend long time playing video games, causing many health problems, such as obesity and eyesight damage. For instance, my 10 year-old10-year-old(Missing hyphens in compounds) brother was an excellent student with all-round development of morality, intelligence and physique. However, after my mom bought him a computer as (Two consecutive spaces)his birthday present, he became addicted to it and spend all day long playing video games. As a result, he became short sightedshort-sighted(Hyphenated words: short sighted), and he could not even see the blackboard, causing his failure in every exam. Still, some may claim that playing video games is an effective way to relax. Nonetheless, there are alternative ways to relax, such as playing basketball and shopping.
Section Title: 6 Article Revision
In my opinion, video games exert negative influences on children, primarily due to excessive screen time potentially harming their health. Specifically, children's lack of self-control may lead them to spend extended periods playing video games, resulting in various health issues such as obesity and eyesight damage. For example, my 10-year-old brother was once an exemplary student with well-rounded development in morality, intelligence, and physique. However, after receiving a computer as a birthday present, he became addicted to it and spent all day playing video games. Consequently, he developed shortsightedness and struggled to see the blackboard, leading to poor performance in exams. While some argue that video games serve as an effective relaxation method, alternative ways to unwind exist, such as engaging in sports or shopping. (130 words)
In my opinion, playing video games have exert (changed "have" to "exert" for a more natural verb choice) negative influences on children, since extreme primarily due to excessive screen time could potentially harming (changed "could be detrimental to children's to" to "potentially harming" for a more concise phrase) their health. To be more specific, due to Specifically, children's lack of the self-control, they self-control (corrected "the self-control" to "self-control") may lead them to spend long time extended periods playing video games, causing many resulting in various health problems, issues such as obesity and eyesight damage. For instance, example, my 10 year-old 10-year-old (added hyphen for correct compound adjective) brother was once an excellent exemplary student with all-round well-rounded development of in morality, intelligence intelligence, and physique. However, after my receiving a computer as a birthday present (changed "my mom bought him a computer as as his birthday present, present" to "receiving a computer as a birthday present" for better flow), he became addicted to it and spend spent all day long playing video games. As a result, Consequently, he became short sighted, and he could not even developed shortsightedness (changed "short sighted" to "shortsightedness") and struggled to see the blackboard, causing his failure in every exam. Still, leading to poor performance in exams. While some may claim argue that playing video games is serve as an effective way to relax. Nonetheless, there relaxation method (changed "way to relax" to "relaxation method"), alternative ways to unwind exist (changed "there are alternative ways to relax, relax" for better flow), such as playing basketball and engaging in sports or shopping.
8 思维导图
1. 引言
- 视频游戏对儿童的负面影响
2. 过度的屏幕时间
- 健康问题
- 肥胖
- 视力损害
3. 儿童缺乏自控力
- 长时间玩游戏
4. 例子:10岁弟弟的经历
- 曾经是优秀学生
- 收到电脑后沉迷游戏
- 导致近视和考试成绩下降
5. 反驳观点:游戏是放松方式之一
6. 更好的放松方式替代品
- 运动
- 购物
7. 结论
9 关键词
| Word | Phonetic Symbol | Part of Speech | English definition | Simplified Chinese translation | Sample sentences |
|---|---|---|---|---|---|
| influence | /ˈɪnfluəns/ | noun | the power to affect someone or something | 影响 | Video games exert negative influences on children. |
| excessive | /ɪkˈsɛsɪv/ | adjective | more than is necessary, normal, or desirable | 过度的 | Excessive screen time can harm children's health. |
| self-control | /ˌself kənˈtroʊl/ | noun | the ability to control oneself | 自控力 | Children's lack of self-control may lead them to spend extended periods playing video games. |
| obesity | /oʊˈbisɪti/ | noun | the condition of being very overweight | 肥胖 | Playing video games for long hours can result in obesity. |
| eyesight | /ˈaɪsaɪt/ | noun | the ability to see | 视力 | Excessive screen time can damage children's eyesight. |
| addiction | /əˈdɪkʃən/ | noun | a strong and harmful need to do something | 上瘾 | My brother became addicted to video games after receiving a computer. |
| shortsightedness | /ˌʃɔrtˈsaɪtɪdnəs/ | noun | the condition of being unable to see things clearly that are far away |近视 | He developed shortsightedness and struggled to see the blackboard. | ||
| relaxation | /ˌriːlækˈseɪʃən/ │noun │the state of being free from tension or anxiety│放松 │Some argue that video games serve as an effective relaxation method. | ||||
| alternative | /ɔlˈtɝnətɪv/ │noun/adjective │another option or choice │替代品/可供选择的 │Alternative ways to unwind exist, such as engaging in sports or shopping. |
3Sample ng User #3
Paul's perspective that playing video games is beneficial for children as an effective way to release pressure is reasonable. Admittedly, many childre...
Puntos25
Sample ng User #3
Paul's perspective that playing video games is beneficial for children as an effective way to release pressure is reasonable. Admittedly, many childre...
Sample ng User
Paul's perspective that playing video games is beneficial for children as an effective way to release pressure is reasonable. Admittedly, many children are under great pressure because they have to learn everything which parents and schools arrange for. However, there are adverse disadvantages for children using this way to blow their steam. In my opinion, children should be forbidden to play video games for a long time. Because children are unmatured physically and mentally. their eyes are still vulnerable. Playing video games is harmful to their development of eyes and may also make them sit incorrectly. For example, in China, there are so many children who are nearsightedness because they always spent time on video games and other electronic devices. To conclude, video games have more negative effects on children because they can influence children's normal growth of their bodies and health.
Resulta ng Ebalwasyon
1.子项得分 Relevance and Contribution to Discussion: 4.5 Clarity and Elaboration of Viewpoint: 4.0 Language Use and Grammar: 3.5
2.预估分数
25. 3.任务完成度
整体来说,这篇文章较好地回答了问题,表达了作者的观点。但是,文章中有一些语法错误和用词不当的地方。建议在写作时注意检查语法和词汇的准确性。此外,可以加强论据的举例和细节描述,使观点更具说服力。
示例1(改进前):Because children are unmatured physically and mentally. 示例1(改进后):Because children are not fully developed physically and mentally.
示例2(改进前):Playing video games is harmful to their development of eyes. 示例2(改进后):Playing video games for extended periods can be harmful to their eye development.
4.文章结构与组织 文章结构基本清晰,包括引言、正文和结论。然而,在段落之间加入过渡句可以使文章更连贯。建议在 写作时注意使用过渡词或短语来连接不同段落的观点。
示例1(改进前):However, there are adverse disadvantages for children using this way to blow their steam. 示例1(改进后):On the other hand, there are significant disadvantages for children who use video games as a way to relieve stress.
示例2(改进前):In my opinion, children should be forbidden to play video games for a long time. 示例2(改进后):In my opinion, it is crucial to limit the amount of time children spend playing video games.
- 语法批改
Paul's perspective that playing video games is beneficial for children as an effective way to release pressure is reasonable. Admittedly, many children are under great pressure because they have to learn everything which parents and schools arrange for. However, there are adverse disadvantages for children using this way to blow their steam. In my opinion, children should be forbidden to play video games for a long time. Because children are unmaturedmatured(misspelling) physically and mentally. theirTheir(Checks that a sentence starts with an uppercase letter) eyes are still vulnerable. Playing video games is harmful to their development of eyes and may also make them sit incorrectly. For example, in China, there are so many children who are nearsightedness because they always spent time on video games and other electronic devices. To conclude, video games have more negative effects on children because they can influence children's normal growth of their bodies and health.
6.文章修订
Paul's perspective that playing video games is beneficial for children as an effective way to release pressure is reasonable. Undoubtedly, many children face significant stress due to the demanding schedules imposed by parents and schools. On the other hand, there are substantial disadvantages for children who use video games as a way to relieve stress. In my opinion, it is crucial to limit the amount of time children spend playing video games.
Children are not fully developed physically and mentally, making them more susceptible to the negative effects of excessive gaming. For instance, their eyes are still developing and extended screen time can be harmful to their eye development. Additionally, sitting for long periods while playing video games may lead to poor posture and other health issues.
A notable example of this issue can be found in China, where a considerable number of children suffer from nearsightedness due to excessive use of electronic devices such as video games. To protect children's normal growth and overall health, it is essential for parents and educators to monitor and regulate their gaming habits.
Overall, while video games can provide a temporary escape from stress for children, the potential negative effects on their physical and mental development outweigh the benefits. Therefore, limiting screen time should be a priority in order to ensure healthy growth and development in young individuals. (226 words)
7.文章批改
Paul's perspective that playing video games is beneficial for children as an effective way to release pressure is reasonable. Admittedly, (Changed "release" to "relieve" for more accurate word choice) Undoubtedly, many children are under great pressure because they have to learn everything which face significant stress due to the demanding schedules imposed by parents and schools arrange for. However, schools. (Rephrased for clarity and cohesion) On the other hand, there are adverse substantial disadvantages for children using this who use video games as a way to blow their steam. relieve stress. (Changed "blow their steam" to "relieve stress" for more formal language) In my opinion, children should be forbidden to play video games for a long time. Because children it is crucial to limit the amount of time children spend playing video games.
Children are unmatured not fully developed physically and mentally. mentally, making them more susceptible to the negative effects of excessive gaming. (Rephrased for clarity and cohesion) For instance, their eyes are still vulnerable. Playing developing and extended screen time can be harmful to their eye development. (Changed "development of eyes" to "eye development" for more natural phrasing) Additionally, sitting for long periods while playing video games is harmful to their development of eyes and may also make them sit incorrectly. For example, lead to poor posture and other health issues. (Rephrased for clarity)
A notable example of this issue can be found in China, there are so many children who are where a considerable number of children suffer from nearsightedness because they always spent time on due to excessive use of electronic devices such as video games. (Rephrased for clarity and cohesion) To protect children's normal growth and overall health, it is essential for parents and educators to monitor and regulate their gaming habits. (Rephrased for better flow)
Overall, while video games and other electronic devices. To conclude, video games have more can provide a temporary escape from stress for children, the potential negative effects on children because they can influence children's normal their physical and mental development outweigh the benefits. Therefore, limiting screen time should be a priority in order to ensure healthy growth of their bodies and health.and development in young individuals. (Rephrased conclusion sentence)
8.思维导图
-
Introduction
- Paul's perspective
- Importance of limiting video game time
-
Body
- Physical and mental development
- Eye development
- Posture and health issues
- Example: China and nearsightedness
- Role of parents and educators in monitoring gaming habits
- Physical and mental development
-
Conclusion
- Negative effects outweigh benefits
- Priority on limiting screen time for healthy growth
9.关键词
| Word | Phonetic Symbol | Part of Speech | English Definition | Simplified Chinese Translation | Sample Sentences |
|---|---|---|---|---|---|
| perspective | /pərˈspektɪv/ | noun | A particular attitude toward or way of regarding something; a point of view | 观点 | Paul's perspective on video games is that they can be beneficial for children. |
| susceptible | /səˈseptəb(ə)l/ | adjective | Likely or liable to be influenced or harmed by a particular thing | 易受影响的 | Children are more susceptible to the negative effects of excessive gaming. |
| substantial | /səbˈstanʃ(ə)l/ | adjective | Of considerable importance, size, or worth | 大量的,重大的 | There are substantial disadvantages for children who use video games as a way to relieve stress. |
| monitor | /ˈmänədər/ | verb | Observe and check the progress or quality of (something) over a period of time; keep under systematic review. | 监控 | Parents should monitor their children's gaming habits to ensure healthy development. |
| regulate | /ˈreɡyəˌlāt/ | verb | Control or maintain the rate or speed of (a machine or process) so that it operates properly. | 规范 | Educators should regulate the amount of time children spend playing video games. |
| nearsightedness | /ˈnirˌsīdədnəs/ | noun | The inability to see distant objects clearly | 近视 | A considerable number of children in China suffer from nearsightedness due to excessive screen time. |
| priority | /prīˈôrədē/ | noun | The fact or condition of being regarded or treated as more important | 优先事项 | Limiting screen time should be a priority for parents and educators. |
| temporary | /ˈtemp(ə)ˌrerē/ | adjective | Lasting for only a limited period of time; not permanent | 暂时的 | Video games can provide a temporary escape from stress for children. |
| detrimental | /detrəˈmen(t)l/ | adjective | Tending to cause harm | 有害的 | Excessive gaming can be detrimental to children's physical and mental development. |
| excessive | /ikˈsesiv/ | adjective | More than is necessary, normal, or desirable; immoderate | 过度的 | Children who spend excessive amounts of time playing video games may experience negative effects. |
Paano Sinusukat ang Academic Discussion
Sinusukat ang gawaing TOEFL Academic Discussion batay sa opisyal na scoring rubric ng ETS. Sinusuri ng AI evaluation ang bawat sagot sa maraming dimensyon.
Kaugnayan at Kontribusyon
Tinutugunan ba ng sagot ang tanong at nagbibigay ba ito ng makabuluhang kontribusyon sa diskusyon?
Paggamit ng Wika
Kawastuhan ng gramatika, saklaw ng bokabularyo, at kalidad ng istruktura ng pangungusap.
Pagpapalawak at Suporta
Malinaw bang naipaliwanag ang mga ideya gamit ang tiyak na halimbawa at malinaw na pangangatwiran?
Karaniwang Pattern sa mga Sagot
Batay sa pagsusuri ng mga isinumiteng sagot ng user para sa gawaing ito, narito ang mga karaniwang pattern na napansin sa mga sagot ng estudyante.
Maraming estudyante ang naglalahad ng malinaw na opinyon ngunit kulang sa tiyak na sumusuportang halimbawa.
Ang mga matitibay na sagot ay direktang tumutukoy sa reading passage at sa pananaw ng ibang kalahok.
Ang mga sagot na mas mataas ang iskor ay gumagamit ng iba't ibang istruktura ng pangungusap at akademikong bokabularyo.
Mahalaga ang pamamahala ng oras — ang mga sagot na parang nagmamadali ay may posibilidad na mababa ang iskor sa pagpapalawak.
Mga Tip sa Pag-aaral
Basahing mabuti ang prompt at tukuyin ang lahat ng bahagi ng tanong bago sumulat.
Isangguni ang reading passage at ang opinyon ng ibang estudyante sa iyong sagot.
Gumamit ng tiyak na halimbawa para suportahan ang iyong pangunahing punto — iwasan ang mga heneral na pahayag.
Layunin ang 120-150 salita. Hindi laging mas maganda ang mas mahabang sagot; mas mahalaga ang linaw at focus.
Mag-practice ng mga sagot na may takdang oras (10 minuto) para makabuo ng fluency sa ilalim ng kondisyon ng eksam.
Mga Madalas Itanong
Ano ang TOEFL Academic Discussion task?
Paano sinusukat ang marka sa Academic Discussion task?
Ano ang mga user sample sa pahinang ito?
Gaano kawasto ang pagsusuri ng AI?
Paano ko masasanay ang Academic Discussion task na ito?
Gaano dapat kahaba ang aking sagot sa Academic Discussion?
Kaugnay na mga TOEFL Academic Discussion Task
All TOEFL Writing Samples
Browse all user-submitted TOEFL writing samples with AI evaluation
TOEFL Academic Discussion Guide
Learn strategies and tips for the Academic Discussion writing task
TOEFL Writing Guide
Complete guide to all TOEFL writing task types and scoring
TOEFL Speaking Guide
Master all TOEFL speaking tasks with expert strategies
TOEFL Reading Guide
Strategies for TOEFL reading comprehension tasks
TOEFL Listening Guide
Tips and practice for TOEFL listening comprehension
Kaugnay na mga TOEFL Academic Discussion Task
Technology
7 isinumiteng sample ng user ang available
Consumer Behavior
426 isinumiteng sample ng user ang available
Write A Post Responding To The Professors Question
1646 isinumiteng sample ng user ang available
Economics
325 isinumiteng sample ng user ang available
Academic Discussion
1031 isinumiteng sample ng user ang available
Environmental Science
501 isinumiteng sample ng user ang available
Abutin ang Iyong Target na Score Ngayon!
Kasama ang LingoLeap, eksperto sa mga pagsusulit sa Ingles
Maabot ang Iyong Pangarap na Score nang Mas Mabilis